Motion Builder
Animations
Motion Builder / Vicon Motion Capture / Shogun Live
For my graduate-level graphics course CIS 5620: Computer Animation, I worked with Autodesk Motion Builder, a 3D character animation software, in order to make 2 different computer animations.
These two animations include:
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​​
-
A cross blend between motion capture actions
-
In order to capture the MoCap data, one of my friends wore a MoCap suit and performed various actions while be recorded by the Vicon Motion Capture system and Shogun Live software. Afterwards, using Motion Builder, I cut the BioVision Hierarchy (BVH) motion capture data into separate motion files and then blended them together using cross blends in order to create one seamless performance. Finally, I retargeted the blended motion onto a character model and rendered the final product.
-
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​​
-
A key frame walk cycle
-
Using Motion Builder, I set various key frames by posing the character model using Forward Kinematic (FK) and Inverse Kinematic (IK) poses. After creating my key frames, I animated a simple pose-to-pose walk cycle. ​​​​
-